My view on game development

Tag: utf8rewind

Windows 10 Broke My Unit Test

I am the author and maintainer of utf8rewind, a low-level library written in C that aims to add support for UTF-8 encoded text. It has functions for converting to and from UTF-8, seeking in UTF-8 encoded text and case mapping UTF-8 encoded text. One of the core tenets of the library is safety. To ensure […]

The Curious Case of the Greek Final Sigma

For utf8rewind 1.2.0, one of my goals was to add Unicode case mapping to the library. For the most part I’ve succeeded; it’s now possible to convert any kind of UTF-8 encoded text to upper-, lower- and titlecase using functions in the library. But there were a couple of exceptions to the case mapping algorithm […]

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